Tag: foothill

  • Contract Grading

    Contract Grading

    Many of my colleagues have moved to what is considered a “modern” grading model in their online and face-to-face courses. Typically, they make a large number of points available that embrace various learning modalities, and then use some fraction of those points to determine the student’s final grade. For example, a course might make available…

  • The Bleeding Edge, Pt. 2

    So, I’ve previously mentioned several new game audio courses that I’ve developed for the Music Tech program at Foothill College. (Actually, one of them is still just an outline that needs to be developed for next quarter, but I digress…) These classes are as cutting edge as we get in our industry, and there are…

  • Do Industry Certifications Matter?

    Do Industry Certifications Matter?

    I teach in the Music Technology program at Foothill College, and I really enjoy the duality of teaching both academic and vocational courses. It gives me a flexibility in course creation that simply wouldn’t exist at a four-year university where career training (if it even exists) takes a backseat to ivory tower academic pursuits. Many…

  • The Bleeding Edge

    The Bleeding Edge

    I’ve been thinking a lot lately about the difficulty of keeping up with the latest technology in my classes. In my field, Music Technology, there’s an interesting split between foundation courses and electives. The foundation courses typically deal with basic concepts in audio engineering, as well as the fundamentals of using a digital audio workstation.…

  • FMOD Studio

    FMOD Studio was released last year, and it is quite an amazing tool for game audio design and implementation. Just the fact that it looks like a DAW and supports standard control surfaces is enough to raise some eyebrows. Training materials have been steadily rolling out, and I can definitely say that now is an…